Click to download and view Resume Rigging Tools Animation Projects About Me

Infinite Crisis

Infinite Crisis
During my time on the Infinite Crisis project, I wore many hats and worked on a myriad of different tasks including character rigging, art tools development for Maya and Photoshop, rigging pipeline improvement, character and prop animation, Havok cloth simulation, Havok ragdoll, Havok behaviorgraph setup and animation blending, group art feedback and critiques, maintained documentation of various workflows via organized wiki pages, and more. Several of the art tools I made for the project can been seen on the Tools page.

Character Rigs I created or worked heavily on while on Infinite Crisis:

Coming soon...
Lex Luthor
Jungle Minions
...as well as 8 more unreleased characters!